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Fence a stolen bicycle

A lock is only a suggestion if you brought the right tool.

DistrictThe Alleys
Level requiredLevel 6
Nerve6 (30 minutes of regeneration)
Base success chance72%
Payout$420 – $680
XP14
Jail if caught12 minutes
Injury on arrestNone
Tools consumedBolt cutters
Common findLucky fish bone
District rareThe Alleys glass eye

What a run is worth

Fence a stolen bicycle costs 6 nerve, which the city gives back in 30 minutes. At its base 72% success chance an attempt returns about $396 on average, and $150 of that is spent on the tools it burns whether it lands or not — about $246 net — roughly $41 per point of nerve, before the chain multiplier, crew perks, courses and equipment move it.

It cannot be attempted without Bolt cutters, consumed whether the job lands or not, and a clean job breaks the tool about 5% of the time.

When it goes wrong

A failure means 12 minutes in the cells, multiplied by your heat — a cat at 80 heat serves nearly twice as long. Bail is $25 a minute times your level, and each crime adds 10 heat to its district; heat cools by one point every five minutes and a district above 80 is closed for business entirely.

Clean jobs

A clean job — the critical outcome, whose odds rise as you master the crime — pays one and a half times the cash and the XP and turns up a Lucky fish bone. About one clean job in a hundred also turns up The Alleys glass eye, which is the only way that piece ever enters the city.