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Every piece of equipment

24 weapons, armour and accessories in four tiers. A weapon carries base damage, armour carries mitigation, and an accessory carries stats — and the market buys any of it back at half price, so climbing the tiers costs real money.

ItemSlotTierLevelPriceEffect
Steel claw capsweapon11$4508 damage
Watch batonweapon11$6507 damage
Patchwork vestarmor11$5005% mitigation
Runner’s jacketarmor11$5505% mitigation
Silent bellaccessory11$350Stats only
Nine-lives charmaccessory11$400Stats only
Lead-weighted cudgelweapon28$6,00014 damage
Boat hookweapon28$6,50015 damage
Padded coatarmor28$5,50012% mitigation
Grip-tape wrapsarmor28$5,00010% mitigation
Silent whistleaccessory28$4,800Stats only
Brass dock tagaccessory28$5,200Stats only
Razor wire whipweapon315$30,00022 damage
Harbourmaster’s truncheonweapon315$34,00024 damage
Scaffold platearmor315$28,00020% mitigation
Rooftop harnessarmor315$30,00016% mitigation
Jeweller’s loupeaccessory315$26,000Stats only
Quarter signetaccessory315$32,000Stats only
Nine-lives talonsweapon425$220,00034 damage
Cathedral sabreweapon425$250,00032 damage
Tide-steel carapacearmor425$240,00030% mitigation
Midnight shroudarmor425$260,00024% mitigation
Cathedral chronometeraccessory425$200,000Stats only
Alley crownaccessory425$230,000Stats only