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Locksmith

Cut keys, fit tumblers, and learn what every lock in the city is worth.

Level requiredLevel 14
Pay$1,550 a shift
Shift length8 hours
XP50
Pay per day$4,650 at 3 shifts a day

Working, versus stealing

A shift costs no nerve and no energy: it is a timer, not a spend, so it runs alongside everything else. That makes Locksmith the floor under a bad night in the The Alleys rather than a strategy of its own — and the job points it pays buy perks that make the crimes pay better.