The Clocktower
Stand in the works and do not get hit. Defense and dexterity train together.
| Membership | $80,000 |
|---|---|
| Energy spent to join | 20,000 |
| Strength multiplier | ×1.6 |
| Defense multiplier | ×1.6 |
| Speed multiplier | ×1.6 |
| Dexterity multiplier | ×1.6 |
| A train | 10 energy, up to 999 at a press |
| Its own rule | A train of defense or of dexterity also adds a quarter of what it gained to the other. |
What it is for
The Clocktower trains all four stats alike. A train of defense or of dexterity also adds a quarter of what it gained to the other. Training spends energy and a little happiness — half the energy, capped at what you have — so a full hideout and a fed companion are worth more at the gym than anywhere else in the city. Energy regenerates at 0.5 a minute, so a 100-point bar is 3 hours 20 minutes of training a day if you never spend it elsewhere.
The rest of the ladder
Alley Gym · The Scratching Post · Dockside Boxing Club · Rooftop Parkour Loft · Harbour Ironworks · Fire-escape Circuit · Fishmarket Ice House · Cathedral Roof Club · The Pit · Shipbreaker's Yard · The Roundhouse · Nine Lives