Guard rotations
Every change of shift is a door.
| Track | Mind |
|---|---|
| Length | 18 days |
| Price | $62,500 |
| Requires | Composure |
| Perk | +5 points to spring a cat from the cells (odds stop at 85%) and −5% jail time |
What it changes
The perk is permanent once the course finishes: +5 points to spring a cat from the cells (odds stop at 85%) and −5% jail time. Every course a cat has completed is folded into one modifier the whole game reads, so this stacks with crew perks, job perks, spent merits and a fed companion rather than replacing any of them.
What it opens
The rest of the Mind track
Street law · Patience · Creative accounting · Old networks · Cold reading · Alibis · Composure · Old maps · Streetwise · Criminal psychology · Grand strategy