Criminal psychology
Why cats do what they do, and when.
| Track | Mind |
|---|---|
| Length | 28 days |
| Price | $180,000 |
| Requires | Streetwise |
| Perk | +3 points to every crime’s success chance and bail costs 10% less |
What it changes
The perk is permanent once the course finishes: +3 points to every crime’s success chance and bail costs 10% less. Every course a cat has completed is folded into one modifier the whole game reads, so this stacks with crew perks, job perks, spent merits and a fed companion rather than replacing any of them.
What it opens
The rest of the Mind track
Street law · Patience · Creative accounting · Old networks · Cold reading · Alibis · Composure · Guard rotations · Old maps · Streetwise · Grand strategy